We have been evaluating policy simulation games, both for design ideas, and for a sense of whether they might be useful for real world policy processes. Kudos 2 allows the player to play out the life of of a twenty-something from the ages of 20–30. The modding facilities in Kudos 2 should allow, with weeks to months of development time, playing out the life of someone with a particular challenge (e.g., blindness), set of circumstances (e.g., foster-parenthood), or life-goal (e.g., socially-relevant employment).
Game learning Curve: 10–20 mins.
Development Curve (to modify for specialized applications): weeks to months.